Registration open to the public for the presentation of the results of the 'GAMEST' project

Researchers from the Singular Research Centre in Intelligent Technologies (CiTIUS) will present, through a multiplier event, an online e-learning course to train teachers in the creation of gamified content in the field of Entrepreneurship Education.

This multiplier event aims to present the results of the project.

About GAMEST

GAMEST is a project funded by the Erasmus+ programme (European Commission, 019-1-RO01-KA202-063211) that seeks to have a long-term impact on the VET system by empowering VET trainers through the provision of an innovative didactic methodological framework based on gamification, which will give VET students the possibility to learn and acquire new skills more easily. Therefore, GAMEST aims to impact the entire VET system, reducing the gap between students and teachers and giving the target group the practical tool to teach the skills needed to access the business labour market.

Venue and dates

Programme

The programme will be the same at each of the events.

  • 16:00-16:15 Registration
  • 16:15-16:45 Description of the project objectives
  • 16:45-17:15 Description of the GAMEST platform
  • 17:15-17:30 Questions and answers

Registration form

Anyone interested in attending one of the events can register through the following links: